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Linux Cross Reference
Linux/sound/sound_core.c

Version: ~ [ 2.4.21-47.EL ] ~ [ 2.6.9-67.EL ] ~ [ 2.6.18-128.el5 ] ~ [ 2.6.18-164.el5 ] ~
Architecture: ~ [ i386 ] ~ [ x86_64 ] ~

  1 /*
  2  *      Sound core handling. Breaks out sound functions to submodules
  3  *      
  4  *      Author:         Alan Cox <alan.cox@linux.org>
  5  *
  6  *      Fixes:
  7  *
  8  *
  9  *      This program is free software; you can redistribute it and/or
 10  *      modify it under the terms of the GNU General Public License
 11  *      as published by the Free Software Foundation; either version
 12  *      2 of the License, or (at your option) any later version.
 13  *
 14  *                         --------------------
 15  * 
 16  *      Top level handler for the sound subsystem. Various devices can
 17  *      plug into this. The fact they don't all go via OSS doesn't mean 
 18  *      they don't have to implement the OSS API. There is a lot of logic
 19  *      to keeping much of the OSS weight out of the code in a compatibility
 20  *      module, but it's up to the driver to rember to load it...
 21  *
 22  *      The code provides a set of functions for registration of devices
 23  *      by type. This is done rather than providing a single call so that
 24  *      we can hide any future changes in the internals (eg when we go to
 25  *      32bit dev_t) from the modules and their interface.
 26  *
 27  *      Secondly we need to allocate the dsp, dsp16 and audio devices as
 28  *      one. Thus we misuse the chains a bit to simplify this.
 29  *
 30  *      Thirdly to make it more fun and for 2.3.x and above we do all
 31  *      of this using fine grained locking.
 32  *
 33  *      FIXME: we have to resolve modules and fine grained load/unload
 34  *      locking at some point in 2.3.x.
 35  */
 36 
 37 #include <linux/module.h>
 38 #include <linux/init.h>
 39 #include <linux/slab.h>
 40 #include <linux/types.h>
 41 #include <linux/kernel.h>
 42 #include <linux/fs.h>
 43 #include <linux/sound.h>
 44 #include <linux/major.h>
 45 #include <linux/kmod.h>
 46 #include <linux/device.h>
 47 
 48 #define SOUND_STEP 16
 49 
 50 
 51 struct sound_unit
 52 {
 53         int unit_minor;
 54         const struct file_operations *unit_fops;
 55         struct sound_unit *next;
 56         char name[32];
 57 };
 58 
 59 #ifdef CONFIG_SOUND_MSNDCLAS
 60 extern int msnd_classic_init(void);
 61 #endif
 62 #ifdef CONFIG_SOUND_MSNDPIN
 63 extern int msnd_pinnacle_init(void);
 64 #endif
 65 
 66 struct class *sound_class;
 67 EXPORT_SYMBOL(sound_class);
 68 
 69 /*
 70  *      Low level list operator. Scan the ordered list, find a hole and
 71  *      join into it. Called with the lock asserted
 72  */
 73 
 74 static int __sound_insert_unit(struct sound_unit * s, struct sound_unit **list, const struct file_operations *fops, int index, int low, int top)
 75 {
 76         int n=low;
 77 
 78         if (index < 0) {        /* first free */
 79 
 80                 while (*list && (*list)->unit_minor<n)
 81                         list=&((*list)->next);
 82 
 83                 while(n<top)
 84                 {
 85                         /* Found a hole ? */
 86                         if(*list==NULL || (*list)->unit_minor>n)
 87                                 break;
 88                         list=&((*list)->next);
 89                         n+=SOUND_STEP;
 90                 }
 91 
 92                 if(n>=top)
 93                         return -ENOENT;
 94         } else {
 95                 n = low+(index*16);
 96                 while (*list) {
 97                         if ((*list)->unit_minor==n)
 98                                 return -EBUSY;
 99                         if ((*list)->unit_minor>n)
100                                 break;
101                         list=&((*list)->next);
102                 }
103         }       
104                 
105         /*
106          *      Fill it in
107          */
108          
109         s->unit_minor=n;
110         s->unit_fops=fops;
111         
112         /*
113          *      Link it
114          */
115          
116         s->next=*list;
117         *list=s;
118         
119         
120         return n;
121 }
122 
123 /*
124  *      Remove a node from the chain. Called with the lock asserted
125  */
126  
127 static struct sound_unit *__sound_remove_unit(struct sound_unit **list, int unit)
128 {
129         while(*list)
130         {
131                 struct sound_unit *p=*list;
132                 if(p->unit_minor==unit)
133                 {
134                         *list=p->next;
135                         return p;
136                 }
137                 list=&(p->next);
138         }
139         printk(KERN_ERR "Sound device %d went missing!\n", unit);
140         return NULL;
141 }
142 
143 /*
144  *      This lock guards the sound loader list.
145  */
146 
147 static DEFINE_SPINLOCK(sound_loader_lock);
148 
149 /*
150  *      Allocate the controlling structure and add it to the sound driver
151  *      list. Acquires locks as needed
152  */
153 
154 static int sound_insert_unit(struct sound_unit **list, const struct file_operations *fops, int index, int low, int top, const char *name, umode_t mode, struct device *dev)
155 {
156         struct sound_unit *s = kmalloc(sizeof(*s), GFP_KERNEL);
157         int r;
158 
159         if (!s)
160                 return -ENOMEM;
161                 
162         spin_lock(&sound_loader_lock);
163         r = __sound_insert_unit(s, list, fops, index, low, top);
164         spin_unlock(&sound_loader_lock);
165         
166         if (r < 0)
167                 goto fail;
168         else if (r < SOUND_STEP)
169                 sprintf(s->name, "sound/%s", name);
170         else
171                 sprintf(s->name, "sound/%s%d", name, r / SOUND_STEP);
172 
173         device_create(sound_class, dev, MKDEV(SOUND_MAJOR, s->unit_minor),
174                       s->name+6);
175         return r;
176 
177  fail:
178         kfree(s);
179         return r;
180 }
181 
182 /*
183  *      Remove a unit. Acquires locks as needed. The drivers MUST have
184  *      completed the removal before their file operations become
185  *      invalid.
186  */
187         
188 static void sound_remove_unit(struct sound_unit **list, int unit)
189 {
190         struct sound_unit *p;
191 
192         spin_lock(&sound_loader_lock);
193         p = __sound_remove_unit(list, unit);
194         spin_unlock(&sound_loader_lock);
195         if (p) {
196                 device_destroy(sound_class, MKDEV(SOUND_MAJOR, p->unit_minor));
197                 kfree(p);
198         }
199 }
200 
201 /*
202  *      Allocations
203  *
204  *      0       *16             Mixers
205  *      1       *8              Sequencers
206  *      2       *16             Midi
207  *      3       *16             DSP
208  *      4       *16             SunDSP
209  *      5       *16             DSP16
210  *      6       --              sndstat (obsolete)
211  *      7       *16             unused
212  *      8       --              alternate sequencer (see above)
213  *      9       *16             raw synthesizer access
214  *      10      *16             unused
215  *      11      *16             unused
216  *      12      *16             unused
217  *      13      *16             unused
218  *      14      *16             unused
219  *      15      *16             unused
220  */
221 
222 static struct sound_unit *chains[SOUND_STEP];
223 
224 /**
225  *      register_sound_special_device - register a special sound node
226  *      @fops: File operations for the driver
227  *      @unit: Unit number to allocate
228  *      @dev: device pointer
229  *
230  *      Allocate a special sound device by minor number from the sound
231  *      subsystem. The allocated number is returned on succes. On failure
232  *      a negative error code is returned.
233  */
234  
235 int register_sound_special_device(const struct file_operations *fops, int unit,
236                                   struct device *dev)
237 {
238         const int chain = unit % SOUND_STEP;
239         int max_unit = 128 + chain;
240         const char *name;
241         char _name[16];
242 
243         switch (chain) {
244             case 0:
245                 name = "mixer";
246                 break;
247             case 1:
248                 name = "sequencer";
249                 if (unit >= SOUND_STEP)
250                         goto __unknown;
251                 max_unit = unit + 1;
252                 break;
253             case 2:
254                 name = "midi";
255                 break;
256             case 3:
257                 name = "dsp";
258                 break;
259             case 4:
260                 name = "audio";
261                 break;
262             case 8:
263                 name = "sequencer2";
264                 if (unit >= SOUND_STEP)
265                         goto __unknown;
266                 max_unit = unit + 1;
267                 break;
268             case 9:
269                 name = "dmmidi";
270                 break;
271             case 10:
272                 name = "dmfm";
273                 break;
274             case 12:
275                 name = "adsp";
276                 break;
277             case 13:
278                 name = "amidi";
279                 break;
280             case 14:
281                 name = "admmidi";
282                 break;
283             default:
284                 {
285                     __unknown:
286                         sprintf(_name, "unknown%d", chain);
287                         if (unit >= SOUND_STEP)
288                                 strcat(_name, "-");
289                         name = _name;
290                 }
291                 break;
292         }
293         return sound_insert_unit(&chains[chain], fops, -1, unit, max_unit,
294                                  name, S_IRUSR | S_IWUSR, dev);
295 }
296  
297 EXPORT_SYMBOL(register_sound_special_device);
298 
299 int register_sound_special(const struct file_operations *fops, int unit)
300 {
301         return register_sound_special_device(fops, unit, NULL);
302 }
303 
304 EXPORT_SYMBOL(register_sound_special);
305 
306 /**
307  *      register_sound_mixer - register a mixer device
308  *      @fops: File operations for the driver
309  *      @dev: Unit number to allocate
310  *
311  *      Allocate a mixer device. Unit is the number of the mixer requested.
312  *      Pass -1 to request the next free mixer unit. On success the allocated
313  *      number is returned, on failure a negative error code is returned.
314  */
315 
316 int register_sound_mixer(const struct file_operations *fops, int dev)
317 {
318         return sound_insert_unit(&chains[0], fops, dev, 0, 128,
319                                  "mixer", S_IRUSR | S_IWUSR, NULL);
320 }
321 
322 EXPORT_SYMBOL(register_sound_mixer);
323 
324 /**
325  *      register_sound_midi - register a midi device
326  *      @fops: File operations for the driver
327  *      @dev: Unit number to allocate
328  *
329  *      Allocate a midi device. Unit is the number of the midi device requested.
330  *      Pass -1 to request the next free midi unit. On success the allocated
331  *      number is returned, on failure a negative error code is returned.
332  */
333 
334 int register_sound_midi(const struct file_operations *fops, int dev)
335 {
336         return sound_insert_unit(&chains[2], fops, dev, 2, 130,
337                                  "midi", S_IRUSR | S_IWUSR, NULL);
338 }
339 
340 EXPORT_SYMBOL(register_sound_midi);
341 
342 /*
343  *      DSP's are registered as a triple. Register only one and cheat
344  *      in open - see below.
345  */
346  
347 /**
348  *      register_sound_dsp - register a DSP device
349  *      @fops: File operations for the driver
350  *      @dev: Unit number to allocate
351  *
352  *      Allocate a DSP device. Unit is the number of the DSP requested.
353  *      Pass -1 to request the next free DSP unit. On success the allocated
354  *      number is returned, on failure a negative error code is returned.
355  *
356  *      This function allocates both the audio and dsp device entries together
357  *      and will always allocate them as a matching pair - eg dsp3/audio3
358  */
359 
360 int register_sound_dsp(const struct file_operations *fops, int dev)
361 {
362         return sound_insert_unit(&chains[3], fops, dev, 3, 131,
363                                  "dsp", S_IWUSR | S_IRUSR, NULL);
364 }
365 
366 EXPORT_SYMBOL(register_sound_dsp);
367 
368 /**
369  *      unregister_sound_special - unregister a special sound device
370  *      @unit: unit number to allocate
371  *
372  *      Release a sound device that was allocated with
373  *      register_sound_special(). The unit passed is the return value from
374  *      the register function.
375  */
376 
377 
378 void unregister_sound_special(int unit)
379 {
380         sound_remove_unit(&chains[unit % SOUND_STEP], unit);
381 }
382  
383 EXPORT_SYMBOL(unregister_sound_special);
384 
385 /**
386  *      unregister_sound_mixer - unregister a mixer
387  *      @unit: unit number to allocate
388  *
389  *      Release a sound device that was allocated with register_sound_mixer().
390  *      The unit passed is the return value from the register function.
391  */
392 
393 void unregister_sound_mixer(int unit)
394 {
395         sound_remove_unit(&chains[0], unit);
396 }
397 
398 EXPORT_SYMBOL(unregister_sound_mixer);
399 
400 /**
401  *      unregister_sound_midi - unregister a midi device
402  *      @unit: unit number to allocate
403  *
404  *      Release a sound device that was allocated with register_sound_midi().
405  *      The unit passed is the return value from the register function.
406  */
407 
408 void unregister_sound_midi(int unit)
409 {
410         return sound_remove_unit(&chains[2], unit);
411 }
412 
413 EXPORT_SYMBOL(unregister_sound_midi);
414 
415 /**
416  *      unregister_sound_dsp - unregister a DSP device
417  *      @unit: unit number to allocate
418  *
419  *      Release a sound device that was allocated with register_sound_dsp().
420  *      The unit passed is the return value from the register function.
421  *
422  *      Both of the allocated units are released together automatically.
423  */
424 
425 void unregister_sound_dsp(int unit)
426 {
427         return sound_remove_unit(&chains[3], unit);
428 }
429 
430 
431 EXPORT_SYMBOL(unregister_sound_dsp);
432 
433 /*
434  *      Now our file operations
435  */
436 
437 static int soundcore_open(struct inode *, struct file *);
438 
439 static const struct file_operations soundcore_fops=
440 {
441         /* We must have an owner or the module locking fails */
442         .owner  = THIS_MODULE,
443         .open   = soundcore_open,
444 };
445 
446 static struct sound_unit *__look_for_unit(int chain, int unit)
447 {
448         struct sound_unit *s;
449         
450         s=chains[chain];
451         while(s && s->unit_minor <= unit)
452         {
453                 if(s->unit_minor==unit)
454                         return s;
455                 s=s->next;
456         }
457         return NULL;
458 }
459 
460 int soundcore_open(struct inode *inode, struct file *file)
461 {
462         int chain;
463         int unit = iminor(inode);
464         struct sound_unit *s;
465         const struct file_operations *new_fops = NULL;
466 
467         chain=unit&0x0F;
468         if(chain==4 || chain==5)        /* dsp/audio/dsp16 */
469         {
470                 unit&=0xF0;
471                 unit|=3;
472                 chain=3;
473         }
474         
475         spin_lock(&sound_loader_lock);
476         s = __look_for_unit(chain, unit);
477         if (s)
478                 new_fops = fops_get(s->unit_fops);
479         if (!new_fops) {
480                 spin_unlock(&sound_loader_lock);
481                 /*
482                  *  Please, don't change this order or code.
483                  *  For ALSA slot means soundcard and OSS emulation code
484                  *  comes as add-on modules which aren't depend on
485                  *  ALSA toplevel modules for soundcards, thus we need
486                  *  load them at first.   [Jaroslav Kysela <perex@jcu.cz>]
487                  */
488                 request_module("sound-slot-%i", unit>>4);
489                 request_module("sound-service-%i-%i", unit>>4, chain);
490                 spin_lock(&sound_loader_lock);
491                 s = __look_for_unit(chain, unit);
492                 if (s)
493                         new_fops = fops_get(s->unit_fops);
494         }
495         if (new_fops) {
496                 /*
497                  * We rely upon the fact that we can't be unloaded while the
498                  * subdriver is there, so if ->open() is successful we can
499                  * safely drop the reference counter and if it is not we can
500                  * revert to old ->f_op. Ugly, indeed, but that's the cost of
501                  * switching ->f_op in the first place.
502                  */
503                 int err = 0;
504                 const struct file_operations *old_fops = file->f_op;
505                 file->f_op = new_fops;
506                 spin_unlock(&sound_loader_lock);
507                 if(file->f_op->open)
508                         err = file->f_op->open(inode,file);
509                 if (err) {
510                         fops_put(file->f_op);
511                         file->f_op = fops_get(old_fops);
512                 }
513                 fops_put(old_fops);
514                 return err;
515         }
516         spin_unlock(&sound_loader_lock);
517         return -ENODEV;
518 }
519 
520 MODULE_DESCRIPTION("Core sound module");
521 MODULE_AUTHOR("Alan Cox");
522 MODULE_LICENSE("GPL");
523 MODULE_ALIAS_CHARDEV_MAJOR(SOUND_MAJOR);
524 
525 static void __exit cleanup_soundcore(void)
526 {
527         /* We have nothing to really do here - we know the lists must be
528            empty */
529         unregister_chrdev(SOUND_MAJOR, "sound");
530         class_destroy(sound_class);
531 }
532 
533 static int __init init_soundcore(void)
534 {
535         if (register_chrdev(SOUND_MAJOR, "sound", &soundcore_fops)==-1) {
536                 printk(KERN_ERR "soundcore: sound device already in use.\n");
537                 return -EBUSY;
538         }
539         sound_class = class_create(THIS_MODULE, "sound");
540         if (IS_ERR(sound_class))
541                 return PTR_ERR(sound_class);
542 
543         return 0;
544 }
545 
546 module_init(init_soundcore);
547 module_exit(cleanup_soundcore);
548 

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